Format Coconut
Ravensburger's multiplayer Lorcana format, in open beta since July 2026 · card list as of Sep 17, 2026
Coconut is a 3–4 player format built around a signature card: one of 18 digital-only Coconut cards, held outside your deck, that sets your ink and lets you play more copies of one named character. It's explicitly not an official format launch, and Ravensburger is rebalancing it based on feedback, so details may change.
Rules
- 60-card minimum deck, singleton: every card is limited to 1 copy.
- Exception: the character your signature card names can be played up to 4 copies.
- Up to 3 ink colors, at least one matching the signature card.
- 3–4 players, games run to 25 lore.
Banlist
There is no Coconut banlist or restricted list. Legality is structural (deck size, ink count, singleton rule, signature match) rather than a list of cards.
Legal card pool
Every collectible Disney Lorcana card is legal, limited only by your deck's ink choice. Browse every set.
Signature cards
Ariel - Spectacular Singer
Amber
Whenever a Princess character of yours sings a song, gain lore equal to her lore.
Pocahontas - Peacekeeper
Amber
Once during your turn, you may choose a character. Until the start of your next turn, they get +1 lore and can’t challenge and must quest if able.
Stitch - Rock Star
Amber
Once during your turn, you may play a character with cost 2 or less from your hand for free. If you have a character named Stitch in play, you may play a character with cost 2 or less from your discard for free instead.
Dumbo - Ninth Wonder of the Universe
Amethyst
You may use the exert abilities of your characters the turn they’re played.
Snow White - Merry as the Morning
Amethyst
Once per game during your turn, you may reveal your hand. If you have a Snow White and 7 or more Seven Dwarfs character cards with different names among the cards in your hand, in your discard, and in play, your characters get +2 lore for the rest of the game.
Winnie the Pooh - Hunny Wizard
Amethyst
Whenever you play a character without an ability, you may pay 1 ink to draw a card.
Donald Duck - Fred Honeywell
Emerald
You pay 1 ink less to use Boost abilities.
Robin Hood - Sneaky Sleuth
Emerald
Once per game during your turn, you may deal 1 damage to each opposing character.
Ursula - Deceiver of All
Emerald
Your characters count as having +1 cost for singing songs. Your characters named Ursula count as having +2 cost instead.
Mickey Mouse - Brave Little Tailor
Ruby
Mickey Mouse character cards in your hand, deck, and discard gain Shift 2 ink.
Mr. Incredible - Super Strong
Ruby
Whenever you play a Super character, they gain Rush this turn and you may exert chosen opposing character with less strength than them.
Sisu - Emboldened Warrior
Ruby
All characters with more strength than each opposing character can quest the turn they’re played.
Moana - Curious Explorer
Sapphire
During your turn, if you have a Moana, Heihei, or Pua character in play, you may ink an additional card.
Mufasa - Ruler of Pride Rock
Sapphire
Once per game during your turn, you may pay 5 ink to put the top 3 cards of your deck into your inkwell facedown and exerted.
Nick Wilde - Wily Fox
Sapphire
You can have up to 4 copies of an item card named Pawbsicle in your deck. Once during your turn, you may banish 4 of your items. If you do, gain 4 lore.
John Silver - Greedy Treasure Seeker
Steel
Each of your locations gains Resist +1 for each character there.
Scar - Finally King
Steel
During your turn, you pay 1 ink less for the first Ally character you play.
Tinker Bell - Giant Fairy
Steel
Whenever one of your other abilities or actions deals damage to an opposing character, deal 1 damage to that character.